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1999-04-14 15:34:55
Begin Transcript
DellGuru:
hello alex!
siodhe:
Hi.
siodhe:
I'm playing with the Heretic sound code.
DellGuru:
yeah? sounds good. (har dee har
har)
siodhe:
I can make it have any number of
channels, rather than just 8. Currently I've made
it 16.
DellGuru:
yeah.. but it uses more processor
cycles with each channel.. after you add enough
channels, it starts to affect sound performance
due to the real-time nature of the broadcast.
You start getting pop noises and static.
siodhe:
I'm studying making it load sounds from
separate sound files instead of from wads. I've
already managed to save all the wad sounds into
files (all of 10 lines). I know about the
performance, but it should have been
user-settable.
siodhe:
I plan to use it with the zland viewer.
DellGuru:
It is, actually. All the DOOM-based
systems had a DOS config utility that let you pick
how many channels you wanted to mix with.
DellGuru:
The BarberSheep Quartet
siodhe:
The left-right panning should sound nice.
Id's Linux code left out the selection feature, and
music. I can fix one or both of these.
BarberSheep? :-)
siodhe:
It also looks trivial to add delays based
on distance to sound source.
DellGuru:
Yeah, they probably ripped it, since
Linux has an iron grip on the sound card and you
don't have to pick the sound driver to use.. most
of the config program is choosing the sound card,
DMA, IO, etc., and your MIDI preferences.
siodhe:
What's really sick is that I think I can put
in doppler effects, too. (For projectile/parabolic
sheep) The granularity a little rough, but the
basic stuff is already there.
siodhe:
Making a sheep do a sonic boom is
harder, but might occur as a natural outcome of
doppler.:-)
DellGuru:
what an odd visual.
siodhe:
Hmm.. Why isn't it the case, that if a
sheep goes by at mach 2, one hears the sonic
boom, then the a'a'a'a'B in reverse?:-(
DellGuru:
No, the sound wave is never
reversed, just compressed to almost 0.
DellGuru:
It would be BOOM
BAAAaaaaaa-a-a-a-a--a--a--a---a----a----a
siodhe:
Then you get visual doppler shift, a blue
sheep coming, then red leaving, (after the boom).
A compelling experience, I should think.
DellGuru:
I don't think your software
implementation is fast enough to get the full effect
of blue shift.
DellGuru:
And anyway, doppler shift in the
visual range occurs at a much higher speed than a
sonic boom.
siodhe:
...and then there's computing the
dispersion radius of a unit sheep of homogeneous
composition upon impact on an inclined surface...
siodhe:
(It's a sim. rewrite the laws :-))
DellGuru:
I encourage you to create the
algorithm though.. astronomers can add it to their
database if they ever notice a blue shift from a
unknown item that is m^2 wide.
DellGuru:
You could call it "SheepShift"
siodhe:
If it's unknown, how do they know how
big it is?
DellGuru:
Of course, in space, no one can hear
you bleat.
siodhe:
...and you have to fart to advance.
siodhe:
(funny in a suit, especially to the other
'nauts)
DellGuru:
I've seen worse.
DellGuru:
Didn't some guy in 2010 use a raquet
ball to propel himself to an airlock?
siodhe:
I'm not sure.
DellGuru:
Thesus: The effect of methane
propulsion on unit sheep in an area of relatively
uniform pure vacuum.
siodhe:
^area^volume
DellGuru:
Sub topic: Derivation of methane
generation needed to propel said sheep to a state
of visible blue shit (uh, shift) from a stationary
viewpoint.
DellGuru:
I hope you're laughing, I'd hate to see
all this good stuff go to waste.
siodhe:
I'm recording it. :-)
DellGuru:
argh!
siodhe:
Hmm... Sheep nacelles.
siodhe:
NCC-1701-SHEEP
DellGuru:
Puns involving Star Trek and Sheep?
DellGuru:
Picka-a-a-rd
End Transcript
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