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Erlkönig: Starfield: Difficulties

Extreme is actually vastly harder that one would think.
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Alert: This are from before the Terran Expansion update, which did not directly change anything in the table below, but added various mechanics that make everything much easier, especially as the player's level closes on 20.

See Play Novelly for how to capture the classic difficulty before Armada.

                  Target%
Level of          Damage         Damage         Combined Ease Factor
Difficulty        Dealt          Received       (dealt / received)

Very Easy         2.0x (2.2x)    0.5x           4            intra-factor
                                                       > 2
Easy              1.5x           0.7x           2.1
                                                       > 2
Normal            1.0x           1.0x           1
                                                       > 2
Hard              0.75x          1.5x           .5
                                                       > 2
Very Hard         0.50x          2.0x           .25
                                                       > 3
Extreme           0.25x          3.0x           .08
                                                       > 2  (NG+)
Extreme / NG+5    0.19x          4.5x           .04
                                                       > 2  (NG+)
Extreme / NG+10   0.125x         6.0x           .02

Overall difficulty spread factors (a / b):

 Very Easy vs Normal:   4 x
   Normal vs Extreme:  12 x
Very Easy vs Extreme:  48 x
pre-NG versus NG+10:    4 x

And finally

Very Easy pre-NG vs Extreme NG+10:  192 x
   Normal pre-NG vs Extreme NG+10:   48 x

source: https://www.reddit.com/r/Starfield/comments/175068f/secret_new_game_changes_starfields_damage/
source: https://www.youtube.com/watch?v=Na-byGrNFcU
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