So you're starting a Permadeath run.
The first thing to know is that you're not just trying to survive the
game, but also the game's bugs.
Anything that kills you over time essentially gives you the opporunity to
load from a save before your health reaches zero, meaning that the extreme
hazards are those that can kill you before you can react.
So, with that in mind:
Non hazards: Sentinels, space combat. These all give you oodles
of time to decide if you need to reload before getting killed.
Vanishingly rare actual hazards: Being trapped in a high damage
area or player-created trap. Mitigation: turn off network play
(multiplayer). Avoid teleporting to other player's bases. Avoid
short-range teleporters built by other players. Avoid teleporting to
"orbital" bases. Don't build "orbital" bases (I have an orbital base that
will kill you in seconds from asphyxiation if you stand on top of it).
Common game-bug hazards: Incomplete geometry after teleporting (much
less common now), getting shoved out of geometry by players, doors, etc
(also less common now), falling through the surface (now returns you to
the surface), falling out of the Anomaly, getting your spaceship stuck
inside of another spaceship, freighter, or other space object (rare).
Mitigation: be wary of these hazards, and be ready to load from your
save if you start falling or get stuck somewhere. Don't build your own
bases over dropoffs or hazards.
Stupid hazards: Weapons that let you kill yourself. Shooting ship
missiles at an object too close to you. Mitigation: Don't install
them in your multitools. At all. Don't install rocket launchers on
your ships.
✠✠✠ Max hazard ✠✠✠: Animals. Especially animals in tunnels,
but any pit in the surface is a high-risk area, which includes those
you create while mining ore. They can kill you unbelievably quickly.
Animals will sometimes teleport into tunnels by glitching through
geometry (or whatever), meaning you can't even trust an empty tunnel to
stay empty, especially if it's close to the surface. Mitigation:
Avoid tunnelling on planets with lots of fauna or hostile fauna, be wary
of pits, caves, etc (where, unlike tunnels, at least you can get into
the air), stand on elevated objects or your ship while mining.
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