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glEvalPoint
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glEvalPoint1, glEvalPoint2: generate and evaluate a single point in a mesh.

C Specification | Parameters | Description | Associated Gets | See Also

[Up] C Specification

void glEvalPoint1(
    GLint	 i)
void glEvalPoint2(
    GLint	 i,
    GLint	 j)

[Up] Parameters

i
Specifies the integer value for grid domain variable i.
j
Specifies the integer value for grid domain variable j (glEvalPoint2 only).

[Up] Description

glMapGrid and glEvalMesh are used in tandem to efficiently generate and evaluate a series of evenly spaced map domain values. glEvalPoint can be used to evaluate a single grid point in the same gridspace that is traversed by glEvalMesh. Calling glEvalPoint1 is equivalent to calling
  glEvalCoord1(i·DELTAu + u1);

where

DELTAu = (u2 - u1) / n

and n, u1, and u2 are the arguments to the most recent glMapGrid1 command. The one absolute numeric requirement is that if i=n, then the value computed from i·DELTAu + u1 is exactly u2.

In the two-dimensional case, glEvalPoint2, let

DELTAu = (u2 - u1) / n
DELTAv = (v2 - v1) / m

where n, u1, u2, m, v1, and v2 are the arguments to the most recent glMapGrid2 command. Then the glEvalPoint2 command is equivalent to calling

  glEvalCoord2(i·DELTAu + u1, j·DELTAv + v1);
The only absolute numeric requirements are that if i=n, then the value computed from i·DELTAu + u1 is exactly u2, and if j=m, then the value computed from j·DELTAv + v1 is exactly v2.

[Up] Associated Gets

glGet with argument GL_MAP1_GRID_DOMAIN
glGet with argument GL_MAP2_GRID_DOMAIN
glGet with argument GL_MAP1_GRID_SEGMENTS
glGet with argument GL_MAP2_GRID_SEGMENTS

[Up] See Also

glEvalCoord,
glEvalMesh,
glMap1,
glMap2,
glMapGrid

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