glGetPolygonStipple: return the polygon stipple pattern.
C Specification |
mglGetPolygonStipple returns to mask a 3232 polygon stipple pattern. The
pattern is packed into memory as if glReadPixels with both
height and width of 32, type
of GL_BITMAP, and format of
GL_COLOR_INDEX were called, and the stipple pattern were
stored in an internal 3232 color index buffer. Unlike glReadPixels, however, pixel transfer
operations (shift, offset, pixel map) are not applied to the returned stipple
If an error is generated, no change is made to the contents of
- Returns the stipple pattern. The initial value is all 1s.